2011年5月23日星期一

2D Animation

In one of our scene,
The character monkey is imaginating something

We decide to use 2D Animation to present the things in its mind
2D and 3D animation will be combined together later during editing

Below is the process of 2D animation by photoshop


















--- Fox ---

Rendering 時的小插曲


--- Fox ---

2011年5月22日星期日

Ms Moon's Smile


For the facial expression when Ms Moon is smiling to the monkey,
We decide to use 2D image to combine instead of modeling a face for the moon

The decision of using 2D animatin is that we what to seprate the monkey's imagination from what really happen.

Looking forward to the final combination of both 2D and 3D animation ^_^

--- Fox ---

2011年5月20日星期五

Texture for the Scene

Beside the Foreset scene,
We have another scene in the later part of the story.

The monkey jump into the well and argue with the frog inder the well.
As we aim to create a cartoon environment, we deicide to create a painting texture instead of using a real photo of bricks for the well

Characters - Rigging and Texture Done


Here are how the characters look like after texture is applied
They seem more lively now~ ^^

Can't wait to animate them!!!!!! =]

2011年5月18日星期三

Animating 幕後花絮 - 真身VS替身

真身: 「細路, 你肯落返黎未!!!!!!!!! \ _ /」

真身: 「喂!!呢個位我架!!!」

替身: 「我係都唔落ar~~~~吹~~~丫~~~?!」
--- Fox ---

2011年5月17日星期二

Texture - Monkey


整容前後XD
經 paint texture 之後的猴子是不是帥多了? XDD
--- Fox ---

Camera Testing with 猴子"替身"




Texture 方面, EO還在努力的painting
為把握一分一秒, 弄了個猴子"替身"上陣
幫忙set camera & test lighting ^^




--- Fox ---

2011年5月16日星期一

Texture of the characters

Frog's Texture - body

Frog's Texture - Head

Monkey's texture - head

Monkey's Texture - Body

Scene & Lighting


The scene model & lighting still need to be further modify later
.
--- Fox ---

Scene - "真正的" 3D Modeling

對, 你沒看錯! 這是紙造的Scene~

因為對電腦3D的立體概念還未掌握得很好, 所以只好先試做一個真正的3D"舞台"做參考,
順便可以試試 & 預想 camera angle 要怎麼擺放 =]

本來想用泥膠的, 不過與其花時間做這些, 還是趕快弄好去做MAYA吧




--- Fox ---

2011年5月12日星期四

Bend Shape

Today's target is finsihing the Bend Shapes


色淫淫的 Monkey
 Here is the bend shapes of the monkey's head
 Here is the bend shapes of the frog's head
And we also decide that we need a bend shape for the frog's tongue... is it long? XDD







--- Fox ---

2011年5月9日星期一

Charater Modeling - Monkey


Here is our main character - Monkey
The fur part on his face is not modeled
We decided to use texture instead

--- Fox ---

2011年5月2日星期一

Character Modeling: Frog

After the weekend holidays,
We've started our work today!!

I start on the character frog first because I think it's less detail than the monkey
Here is the structure concept before I start on the modeling


And from 12pm to 7pm, I've finished 70% of it:



However, I have no idea with the eye lids... = ="

We decide to do it seperately from the head for this project for more easily to animate the facial expression

But the problem is that I was doing bend-shape for my last character's facial expression so maybe I'll ask for EO's advice tomorrow...

Too sleepy to continue the work,
so I decided to leave the lab early... ZZZ

--- Fox ---

2011年4月30日星期六

More research on reference videos

Before start on the model, we find more sample model video with motion/ facial expression to get more idea for our characters...
And here are the reference videos we found from youtube:

This video clip is very funny
and the facial expression, especially the mouth is great


This is a walk cycle for frog which doesn't look like the walkying cycle of a real frog


The motion of this seems a bit... slow?


I think this use some technique that we have not learn yet...
But the good thing is that I can see the structure of the model

2011年4月28日星期四

Storyboard Presentation


We did the storyboard presetation today
And Jul gave some advices for us to improve
The following was a Animatic of our original idea for the animation
And we do agree that the ending came too sudden
We should think for it again and make up a more funny ending

<-- The video i s proccessing --->

Beside, we need to come up with a more similar style for our characters too
As the following two characters are drawn seperately by us

Here is the monkey by EO



And here is the frog by me

Oh... We've actually did the walk cycle for the monkey
And the jump cycle for the frog too
But we just don't have the time to present so we post them here

Monkey (Walk: Front & Side)



Frog (Jump)


By the way, as we've found that most of our classmates write the blog in English, so we'll try our best to type the updatest procedule of our project in English too

We need too work hard from now on and start building the model first
And listen to Jul's advice, we need to decide our division of work too
Therefore, we have the followig conclusion after our discussion:

Characters Modeling:    Fox
Stage/Scene Modeling:  EO
Joint/Skeleton:      Fox & EO
Paint Weight & Texture:  EO
Lighting & Animation:   Fox
Sound & Video Editing:  Fox & EO

--- Fox ---

Idiom and Visual Reference

在做明天的 PPT...

網上搜尋需要的兩則成語故事內容
-井底之蛙
-猴子撈月
居然有意外的收獲 @@

是一個畫班老帥的網誌>> 羅sir的畫室
其中一篇正是畫 "井底之蛙" 的故事
色彩的運用和井的設計很值得用作參考

另外, 這個創思華語文做的 "井底之蛙" 2D動畫也很好笑


嘩, 3D 的也有, 青蛙的動作很生動
camera pan 向下的那幕亦可用作來參考 =]


這個則是"猴子撈月"的動畫, 很中國風
當中發現月亮的一幕和背景的植物可作參考 ^0^


有點睏了... ZZZ
先整理到這裡吧...

希望明天SM2232的兩份功課也 present 順利 =]

晚安。

--- Fox ---

2011年4月27日星期三

Walk Cycle

明天要 present storyboard 了...

其實故事流程我們心中有數了
只是一真沒有具體的談過storyboard 要怎麼畫

於是中午再次認真的討論並畫好了草擬
EO說她會回家再畫一個更清晰的, 那就拜託了m(^_^)m

我也會執好那個 powerpoint 的=]

不過仔細再看 requirement sheet 才發現要 present walk cycle...@@
天, 那是 build model 還是要畫 2D 的 walk cycle 設計圖??

今天還在水深火熱的SM2228 ESSAY
和 SM2232 assignment 2 的 character motion Rendering 中 >_<
根本沒有時間弄 final assignment 的 model 啦 T_T

(...請告訴我只是自己嚇自己吧 >_<)

好吧回到正題

找了些Walk cycle 的參考影片和圖片...
看來應該會有用所以就全都丟上來了 =P









 --- Fox ---

2011年4月20日星期三

Reference Video

上youtube尋找與青蛙和猴子有關的影片,
看看能不能為動畫和故事帶來新醒感 =p

=======================================

Video related to Frog
















------------------------------------
Video related to Monkey













--- Fox ---

2011年4月19日星期二

Character Design (Progressing...)







   想想青蛙是坐下??
還是站著??

腳又是怎樣
(skeleton and animation)
有眼皮嗎?
(blend shape?)









 

Frog

嘗試用幾何形狀Build


Characteristic:




  

Monkey

嘗試用幾何形狀Build


Characteristic:

古惑
搖身搖尾





聲音、角色、故事 ---- 繼續BrainStorm!!



Charater - Frog


下午在 studio 錄聲音和對白,
衝擊了原來的故事構思!!

故事內容出現新的方向,
開始擺脫成語故事原本的內容框框 ^0^
邁向的, 是更加多的無里頭和搞笑元素!!!! XDD

對啊, 創意是應該更加自由的,
不要綁死自己 =]


EO and our Tea Set~ XD

在 studio 又跑又跳又大叫地錄完音後...
---- 肚子餓了!!! >0<

於是去了南山的冰室,
繼續討論故事和角色 =]

進度良好,
讓這份熱情繼續燃燒下去吧~!!! ^.^

--- Fox ---